package blazingbubble.network.game;

import spark.network.*;

import java.net.SocketException;

import org.apache.log4j.Logger;
import blazingbubble.network.lobby.LobbyDemonHandler;

public class GameDemonHandler extends ClientDemonHandler {
	private static Logger logger = Logger.getLogger(GameDemonHandler.class);

	protected GameDemonHandler(ServerConnection serverConnection, Sender sender) throws SocketException {
		super(serverConnection, sender);
	}
}